Title: Blur effect
Blur effect with useOwnContainer using BasicView - revision 652
Actionscript:
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/**
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* v0.1 code by dehash.com 2008
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* Released as open source under the BSD License
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* http://www.opensource.org/licenses/bsd-license.php
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*/
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package com.dehash.pv3d.examples.effects {
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import org.papervision3d.objects.primitives.Cube;
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import org.papervision3d.view.BasicView;
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import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
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import org.papervision3d.lights.PointLight3D;
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import org.papervision3d.materials.utils.MaterialsList;
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import flash.events.Event;
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import flash.filters.BlurFilter;
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[SWF(width="800", height="600", backgroundColor="0xFFFFFF")]
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public class EffectsBlurDemo extends BasicView {
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private var cube:Cube;
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public function EffectsBlurDemo(viewportWidth:Number = 800, viewportHeight:Number = 600,
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scaleToStage:Boolean=true, interactive:Boolean=false, cameraType:String="CAMERA3D")
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{
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super(viewportWidth, viewportHeight, scaleToStage, interactive, cameraType);
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var flatShadeMaterial:FlatShadeMaterial =
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new FlatShadeMaterial(new PointLight3D(), 0x0000CC, 0x0000FF);
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var materialsList:MaterialsList = new MaterialsList();
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materialsList.addMaterial(flatShadeMaterial, "all");
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var blurFilter:BlurFilter = new BlurFilter(24, 12, 2);
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cube = new Cube(materialsList, 400, 400, 400);
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cube.useOwnContainer = true;
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cube.filters = [blurFilter];
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scene.addChild(cube);
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renderer.renderScene(scene, camera, viewport);
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this.startRendering();
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}
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protected override function onRenderTick(event:Event = null):void {
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cube.yaw((mouseY-(stage.stageHeight/2))/(stage.height/2)*5);
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cube.roll((mouseX-(stage.stageWidth/2))/(stage.width/2)*-5);
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renderer.renderScene(scene, camera, viewport)
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}
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}
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}