Title: Rotating cylinder
Cylinder movement with shaded color material using BasicView – revision 652
- /**
- * v0.1 code by dehash.com 2008
- * Released as open source under the BSD License
- * http://www.opensource.org/licenses/bsd-license.php
- */
- package com.dehash.pv3d.examples.movement
- {
- import org.papervision3d.objects.primitives.Cylinder;
- import org.papervision3d.view.BasicView;
- import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
- import org.papervision3d.lights.PointLight3D;
- import flash.events.Event;
- [SWF(width="800", height="600", backgroundColor="0xffffff")]
- public class CylinderMovementDemo extends BasicView
- {
- private var cylinder:Cylinder;
- public function CylinderMovementDemo(viewportWidth:Number = 800, viewportHeight:Number = 600,
- scaleToStage:Boolean=true, interactive:Boolean=false, cameraType:String="CAMERA3D")
- {
- super(viewportWidth, viewportHeight, scaleToStage, interactive, cameraType);
- var flatShadeMaterial:FlatShadeMaterial =
- new FlatShadeMaterial(new PointLight3D(), 0xDDDDDD, 0xFF0000);
- cylinder = new Cylinder(flatShadeMaterial, 400, 400, 8, 6, 100);
- scene.addChild(cylinder);
- renderer.renderScene(scene, camera, viewport);
- this.startRendering();
- }
- protected override function onRenderTick(event:Event = null):void {
- cylinder.yaw(2);
- cylinder.roll(3);
- renderer.renderScene(scene, camera, viewport)
- }
- }
- }